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WWDC 2013

iOS 7, Mac OS X Mavericks, Xcode 5

WWDC 2012

iOS 6 & Mac OS X Mountain Lion

General

100
Keynote*
101
Platforms Kickoff

Essentials

200
What's New in Cocoa Touch*
202
Introduction to Auto Layout for iOS and OS X
203
Accessibility for OS X*
204
What's New in Cocoa*
205
Introducing Collection Views
206
Secure Automation Techniques in OS X*
208
Saving and Restoring Application State on iOS*
209
iCloud Storage Overview*
210
Accessibility for iOS
211
Building Concurrent User Interfaces on iOS
212
Basics+Habits: Building Your Software Projects To Last
213
Introduction to High Resolution on OS X
214
Core Data Best Practices*
215
Text and Linguistic Analysis*
216
Advanced Appearance Customization on iOS*
217
Layer-Backed Views: AppKit + Core Animation*
218
Using iCloud with UIDocument*
219
Advanced Collection Views and Building Custom Layouts*
220
Keyboard Input in iOS*
221
iOS User Interface Design*
222
Introduction to Attributed Strings for iOS*
223
Enhancing User Experience with Scroll Views
224
Using iCloud with NSDocument*
225
Up and Running: Making a Great Impression with Every Launch*
226
Core Text and Fonts
227
Using iCloud with Core Data*
228
Best Practices for Mastering Auto Layout
230
Advanced Attributed Strings for iOS*
231
What's New with Gestures*
232
Auto Layout by Example*
233
Building Advanced Gesture Recognizers*
234
AirPrint*
235
iOS App Performance: Responsiveness*
236
The Evolution of View Controllers on iOS*
237
Advanced iCloud Document Storage*
238
iOS App Performance: Graphics and Animations*
240
Polishing Your Interface Rotations*
241
Cocoa Interprocess Communication with XPC*
242
iOS App Performance: Memory*
243
iPhoto for iOS: UI Progression and Animation Design*
244
Internationalization Tips and Tricks*
245
Advanced Tips and Tricks for High Resolution on OS X

App Services

300
Getting Around Using Map Kit*
301
Introducing Passbook, Part 1*
302
Selling Products with Store Kit*
303
Staying on Track with Location Services*
304
Events and Reminders in Event Kit*
305
What's New in iTunes Connect for App Developers*
306
Integrating With Facebook, Twitter and Sina Weibo*
307
Building Great Newsstand Apps*
308
Managing Subscriptions with In-App Purchase*
309
Introducing Passbook, Part 2*
311
Building and Distributing Custom B2B Apps for iOS*

Developer Tools

400
Developer Tools Kickoff*
402
Working Efficiently with Xcode*
404
Building from the Command Line with Xcode*
405
Modern Objective-C*
406
Adopting Automatic Reference Counting*
407
Adopting Storyboards in Your App*
408
Working with Schemes and Projects in Xcode*
409
Learning Instruments*
410
What's New in LLVM*
411
Source Control Management in Xcode*
412
Debugging in Xcode*
413
Migrating to Modern Objective-C*
414
Building, Archiving, and Submitting Your App
415
Debugging with LLDB*

Graphics, Media & Games

500
Game Technologies Kickoff*
501
Publishing with the iBookstore*
502
Effective HTTP Live Streaming
503
Building Books with iBooks Author*
504
Introducing Scene Kit
505
Audio Session and Multiroute Audio in iOS*
506
Optimizing 2D Graphics and Animation Performance*
508
What's New in Game Center*
509
Building Interactive Books with EPUB 3 and JavaScript*
510
Getting Started with Core Image*
511
Core Image Techniques*
512
What's New in HTTP Live Streaming*
513
Advances in OpenGL and OpenGL ES*
514
OpenGL ES Tools and Techniques*
515
HTML, CSS, and DOM for Book Authors*
516
Integrating Your Games with Game Center*
517
Real-Time Media Effects and Processing during Playback*
518
Improving Accessibility in Books*
519
Multiplayer Gaming with Game Center*
520
What's New in Camera Capture*
521
Building Game Center Games for OS X*
522
Adopting OpenCL in Your Application*
523
Best Practices for Color Management*
524
Understanding Core Motion*